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Legendary games, told by their characters. The decisive moves are yours to play.
Levitsky vs Marshall
Marshall puts his queen where three pieces can take her.
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Each one became a story you can play. Find yours.
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Paris · 1858 · The Opera Game
Legendary games and opening traps. Each one has its own cast, its own set and its own endings to find.
BRESLAU · 1912
Frank Marshall himself coaches you through his legendary 23…Qg3!! — the queen three pieces can take — and every way Levitsky could have lost.
PARIS · 1858
The most famous game in history, played at the opera. Morphy whispers you his moves: a knight, a rook, his queen… and mate.
SÃO PAULO · 1947
Miguel Najdorf played 45 games at once without seeing a board, hoping his family would read his name in the papers. Play his moves: 20.Rxh7!! and 22.Rh8+!!
MALMAISON · 1804
Napoleon himself coaches you through his legendary king hunt: a knight, then a bishop, and Madame de Rémusat’s king walks into the middle of his army. 14.Qd3#.
SCHÖNBRUNN · 1809
You play the Turk, the famous chess automaton. Napoleon cheats three times; you refuse every illegal move, then hunt his king all the way home to e1. And then the cabinet opens…
PARIS · 1750
Café de la Régence: Monsieur de Légal teaches you his famous trap. The pinned knight jumps, the vain Saint-Brie grabs the queen… and the wig falls.
VIENNA · 1910
Vienna, 1910: young Réti, dressed as a stage magician, teaches you his trick — a queen sacrifice, a double check, and mate in 11 moves.
LONDON · 1851
The Immortal Game. A cockney chimney sweep coaches you as Anderssen: offer a bishop, both rooks, your queen… and mate with three little pieces.
LONDON · 1912
Tally-ho! A foxhound in a balloon coaches you through the most famous king hunt ever: 11.Qxh7+!! and the black king runs from g8 to g1.
BERLIN · 1852
A grumpy old nutcracker coaches you through the Evergreen Game: a rook, a queen, two bishops… and the truth engines found later.
NEW YORK · 1956
Bobby Fischer coaches you through his masterpiece against Donald Byrne: the knight on the rim, the queen sacrifice, the windmill… and mate without a queen.
ŁÓDŹ · 1907
Rubinstein’s Immortal: two bishops, four sacrifices, one chain reaction. A shy genius whispers, a talking spool shouts — you play Black.
WIJK AAN ZEE · 1999
Wijk aan Zee, 1999: a seagull coaches you through 24.Rxd4!! and the king hunt that drags Topalov’s king from a7 to d1. Three traps, and the honest truth.
TILBURG · 1991
Tilburg 1991: Nigel Short marches his king from g1 to g5 — with both queens on the board — and Timman resigns. Walk it yourself.
OPENING TRAP · CARO-KANN
An alien teaches you the wildest gambit in blitz. Every move is a scene: click it, replay it, find the traps.
OPENING TRAP · PETROV
A court jester teaches you the trappiest gambit in blitz: the King grabs your pawn, then your queen… and gets mated.
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Yes. The Gold Coins Game (Marshall, 1912) is free from the first move to the end, and every other story starts free. No account, no card. For the rest, one Pass unlocks everything.
No. The characters tell you what is at stake, a hint points the way, and “Show me” plays the move for you. You get the ideas by playing them.
No. You pay once ($19.99) and the Pass is yours for good, with every new story included.
Write to [email protected] within 30 days for a full refund. No questions asked.
Both. It all runs in your browser, nothing to install. Sign in with the same email and your Pass comes with you.
Yes: the moves as history recorded them. When a game is more legend than fact (Napoleon’s, for one), the story tells you so.
The Turk · chess automaton · 1770
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Chess History turns famous chess games into interactive stories. Each story is a real game or an opening trap, told by the people who played it: Paul Morphy at the opera in Paris, Anderssen’s Immortal Game in London, Fischer’s Game of the Century, Kasparov against Topalov, and the traps every club player should know, such as the Alien Gambit, the Stafford Gambit and Légal’s Trap.
Every move is checked by a chess engine. Where a game is more legend than fact, the story says so. You can read the moves and the history for free on each story page, and play the stories to find the key moves yourself.